
I want grunge in particular places and add it effortless. I want to visualize everything with a real time poor quality render and know that my thea render will rock for sure.

I want to create materials faster than I do now. I want to add moisture, moss, cracks, dirt and that sort of stuff to my architectural models, because I want my clients to understand how they age beautifully if we use good materials instead of the fake pvc, paint, aluminium panels and glossy stuff, etc.

Now that I've most certainly annoyed you again, I want to be able to:įake things like round edges in certain materials and one of the procedurals in Substance could do that with normal maps and stuff.
