


If you enjoyed the more intense sections of The Sands of Time, TRON RUN/r is your kind of game. RUN/r strips away all the mechanics surrounding the core tenets of that game until all there’s left is a concentrated dosage of The Sands of Time‘s acrobatic style of platforming.

Similar to the way OlliOlli managed to take its more complex predecessors like Tony Hawk’s Pro Skater and EA’s Skate and focus them into a technical, punishing 2D sidescrolling skateboarding game, TRON RUN/r does the same for Prince of Persia: The Sands of Time. There’s a lot to keep track of in TRON RUN/r, and while it’d be easy to shrug it off as yet another blown-up runner game for phones meant for “casuals,” it’s quite simply not true. It’s not too long before the game starts demanding some serious twitch reflex skills from you, and by the end, your actions are nearly unrecognizable from where you began. But the game begins layering on the complexity quickly, adding mechanics like sliding under gates, gliding long distances, running on walls and grinding on rails to your repertoire.

It’s not especially challenging and you might feel like it’s exactly what you feared it might be: a big-screen mobile game. On foot, the game starts out simple, only asking that you move left or right, jump over obstacles and throw your identity disc at enemies. Like most runners, the core gameplay in TRON RUN/r is getting from the start of a given level to the end, be it on foot or by lightcycle. But that’s also where we’d implore you to reserve judgment and keep reading just a little longer because TRON RUN/r, for as bad as it sounds on paper, is actually a fantastic, focused game that’s much more complex and satisfying to play than you might expect. It’s a lot and it’d be tough to blame you if that initial pitch left a bad taste in your mouth. Hardcore players especially might scoff at the idea of a big-budget endless runner, one that dodges their phone and instead jumps onto their consoles with a minimum $20 asking price and microtransactions. There’s a few things going against TRON RUN/r we should probably get out the way first, not the least of which is that, well, it’s a runner game.
